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Scratch Coding Classes for Kids

The friendliest first coding course — games, stories, and animation with live mentors

  • Scratch Stage, sprites, Motion, Looks & Events from day one
  • Catch the Cat, Maze Escape, Fruit Catcher & Space Shooter
  • Conditions, loops, variables, broadcasts & game states
  • 28 live sessions of project-based Scratch classes
View Curriculum

Free session — no card required

GeekashramJr student in black Geekashram polo learning Scratch block coding with sprites and games6 Game Projects
Learning outcomes

By the end of Scratch, your child will have:

  • Created an interactive story where a character moves, talks, changes costumes, and responds to the player
  • Coded playable games — Catch the Cat, Maze Escape, Fruit Catcher, and Space Shooter — with scores, lives, and keyboard controls
  • Designed, debugged, and presented a multi-level adventure capstone using broadcasts, variables, and game states
  • Animates sprites, backdrops, and interactive stories
  • Codes games with keyboard controls, scores, and lives
  • Uses conditions, loops, variables, and broadcasts
  • Builds and presents a multi-level adventure capstone

This course is for your child if they are:

A Young Storyteller

Loves characters, comics, or make-believe and wants them to move and talk on screen.

A First-Time Coder

New to programming and needs colourful blocks instead of typing syntax.

A Game Player

Wants to build chase games, mazes, and shooters instead of only playing them.

A Future Python Learner

Ready to master sequences, conditions, and loops visually before moving to typed code.

Curriculum journey

Module-by-module curriculum

Tap each module to explore topics, practice activities, and the game your child will build — from a first talking sprite to a multi-level adventure capstone across 28 live sessions.

Module 1 · 4 sessions

Module 1: Scratch Studio & First Story

Goal: Get comfortable with the Scratch interface and make a character that moves, talks, and changes scenes.

Topics

  • Scratch interface, Stage, sprites, and backdrops
  • Basic blocks: Motion, Looks, and Events
  • Move a sprite, change backdrop, and make a sprite speak
  • Simple costume swaps and beginner animation

Projects

  • Project 1

    My First Interactive Story — a character that moves around a scene, talks, changes costumes, and interacts with the user

Full syllabus

Scratch syllabus at a glance

Week-by-week style overview of modules, topics, projects, and typical live-class time — so parents know exactly what their child will learn. Typical full-course pace: 28 live sessions.

Scratch syllabus with module number, title, duration, topics, and projects
ModuleFocusDurationTopics coveredProjects / activities
1Scratch Studio4 sessionsScratch interface, Stage, sprites, and backdrops; Basic blocks: Motion, Looks, and Events; Move a sprite, change backdrop, and make a sprite speak; Simple costume swaps and beginner animationMy First Interactive Story — a character that moves around a scene, talks, changes costumes, and interacts with the user
2Catch the Cat4 sessionsSequences, Events, Motion, and Looks; Keyboard controls and sprite movement; Costume changes and walk-cycle animations; Basic player–sprite interactionCatch the Cat — player controls a character and tries to catch a moving cat
3Maze Escape5 sessionsConditions and decision-making; if and if-else blocks; Sensing: touching sprite, touching colour, keyboard; Operators for comparisons and simple logicMaze Escape Game — navigate a character through a maze while avoiding walls and reaching the destination
4Fruit Catcher5 sessionsrepeat and forever loops; Variables for score, lives, and timers; Falling objects and catch / miss game logic; Increasing difficulty as the score growsFruit Catcher — catch falling fruits, increase score for correct catches, and lose points or lives when objects are missed
5Space Shooter5 sessionsBroadcasts and communication between sprites; Multiple sprites working as a team; Start / restart screens and level changes; Score, lives, and advanced game-state interactionsSpace Shooter — control a spaceship, shoot enemies, maintain score and lives, and move between game states
6Adventure Game5 sessionsProject integration: movement, conditions, loops, variables, scoring, lives, broadcasts, and animations; Game design: levels, win/lose states, and player experience; Build → test → debug → improve → present; Advanced Scratch habits: naming sprites, comments, and tidy scriptsFinal Capstone: Adventure Game — a multi-level game combining movement, conditions, loops, variables, scoring, lives, broadcasts, and animations
Sample projects

Projects students build in Scratch

Screenshots and walkthroughs from mentor-guided Scratch builds — so parents can see the kind of work kids ship.

Student Scratch interactive story with sprites, speech bubbles, and costume changes

My First Interactive Story

A character moves around a scene, talks with say/think bubbles, switches costumes, and reacts when the player clicks or presses a key — first Motion, Looks, and Events.

  • Sprites
  • Motion
  • Looks
  • Events
Student Scratch chase and maze games with keyboard controls

Catch the Cat & Maze Escape

A chase game with keyboard controls and costume animation, then a maze where touching walls or colours triggers if/if-else decisions — sensing and operators in action.

  • Keyboard
  • Sensing
  • if / if-else
  • Operators
GeekashramJr student presenting Scratch games with score, lives, and levels

Fruit Catcher, Space Shooter & Adventure capstone

Falling-fruit scoring with timers and lives, a spaceship shooter with broadcasts and level changes, then a multi-level adventure game students test, debug, and present.

  • Loops
  • Variables
  • Broadcasts
  • Game design

Prerequisites & who can join

No prior coding experience needed. Designed for Class 3–8 beginners. A laptop or desktop with a modern browser (Scratch runs in Chrome/Edge/Safari), webcam, and stable internet is enough to start.

Grade range
Class 3 to 8
Estimated duration
28 live sessions
Class format
Live online with GeekashramJr mentors
Pricing

Scratch class pricing

All plans include live mentor-led sessions, hands-on projects, and parent updates. Prices shown in INR with approximate USD for international families — switch currency on the pricing page (USD / GBP / AED / CAD / SGD). Try free session before choosing a plan.

1:1 PERSONALIZED

Super Mentors

₹999 per session

$12 · 1 student

Personal attention & fastest progress

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3 STUDENTS

Champions

₹799 per session

$9 · Up to 3 students

Small-group learning with peers

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5 STUDENTS

Explorers

₹499 per session

$6 · Up to 5 students

Structured batch at lowest price

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From our blog

Parent guides and STEM articles that pair well with Scratch.

Scratch — frequently asked questions

Straight answers for parents comparing live Scratch classes, syllabus depth, projects, and pricing.

What does GeekashramJr's Scratch course cover?

GeekashramJr's Scratch course teaches Class 3–8 students block-based coding through six live modules: Scratch studio basics, keyboard-controlled games, conditions and sensing, loops with scores and timers, broadcasts and game states, and a multi-level adventure capstone. Across 28 live sessions, children build an interactive story, Catch the Cat, Maze Escape, Fruit Catcher, Space Shooter, and a final adventure game — learning sequences, events, Motion, Looks, if/if-else, loops, variables, and sprite communication with live mentor support.

What does the Scratch syllabus include?

Scratch is taught live module by module (28 live sessions). Parents can review the full syllabus table on this page — topics, projects, and typical session time per module — plus download the curriculum brochure.

What projects will my child build in Scratch?

Students complete mentor-guided projects throughout the course. By the end they typically have: Created an interactive story where a character moves, talks, changes costumes, and responds to the player; Coded playable games — Catch the Cat, Maze Escape, Fruit Catcher, and Space Shooter — with scores, lives, and keyboard controls; Designed, debugged, and presented a multi-level adventure capstone using broadcasts, variables, and game states. Sample project screenshots and walkthroughs are shown above.

What are the prerequisites for Scratch?

Scratch is for students in Class 3 to 8 (Class 3 to 12 at GeekashramJr). No prior coding experience needed. Designed for Class 3–8 beginners. A laptop or desktop with a modern browser (Scratch runs in Chrome/Edge/Safari), webcam, and stable internet is enough to start.

How much do Scratch classes cost at GeekashramJr?

GeekashramJr Explorers starts at ₹499 per session (Up to 5 students), Champions is ₹799 per session (Up to 3 students), and Super Mentors 1:1 is ₹999 per session. Try free session for current offers.

Are Scratch classes live or recorded?

Classes are live online with GeekashramJr mentors — not passive video courses. Students get real-time feedback, debugging help, and project reviews in every session.

Is Scratch a good first coding language for kids?

Yes. Scratch uses colourful drag-and-drop blocks so Class 3–8 beginners learn sequences, loops, conditions, and events without typing errors. Students build games and stories they can play immediately, which is why we recommend Scratch before Python for younger learners.

What games will my child build in the Scratch course?

Students build six projects: an interactive story, Catch the Cat, Maze Escape, Fruit Catcher, Space Shooter, and a multi-level Adventure Game capstone — covering movement, sensing, scores, lives, broadcasts, and game states.

Does my child need to type code in Scratch classes?

No. Scratch is block-based. Mentors teach Motion, Looks, Events, Control, Sensing, and Variables by snapping blocks together in the official Scratch editor in the browser — no prior typing or English spelling pressure.

What comes after Scratch at GeekashramJr?

When your child can finish Scratch games confidently — usually Class 5–7 — they can move to Python with AI or Web Development. Mentors use the free session to recommend the next track based on typing comfort and interest.

Still not convinced? Try free session and see the difference yourself

Try a free Scratch session for students Class 3 to 12. Meet a mentor, see the teaching style, and get a personalized plan for your child.

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